Software QA Engineer
In his professional career, Nathaniel has worn many hats, working as a Software QA Automation Engineer, Software Engineer, and in Support Operations. He enjoys working for companies that use technology to increase people’s quality of life, having previously worked for a Digital Accessibility company, Level Access. He also enjoys tackling engaging problems, such as automation of test workflows, and loves to learn about and use new technologies as they emerge and mature.
Nathaniel has dual Bachelor’s Degrees in Computer Science and Psychology from the University of New Hampshire. While there, he worked on capstone projects related to machine learning, as well as projects related to the effects of specific paradigms of care in palliative care for older adults. He is currently working toward his Master of Science in Computer Science at Arizona State University.
In his free time, Nathaniel works on WebXR projects (Virtual and Augmented Reality using web technologies), Blockchain projects, and AI projects. Anything related to the emerging metaverse brings him great interest and satisfaction to work on.
Why is a better future for mental health care important to you?
Health is the most important thing in the world. I personally want a world where healthcare is more accessible to all and more effective for all. I think that society as a whole wins when everyone can thrive to their fullest, and that starts with health, so it is important to increase access, affordability, and utilize the innovations of all the people working hard to empower clinicians and healthcare workers.
What do you find most inspiring or powerful about VR?
I think that the immersion afforded to users in experiencing a story and the opportunity for extension of reality into limitless defined space are the best parts of it.
What’s the best advice you’ve ever been given?
Love conquers all.
What did you think you’d be when you grew up?
In this order, I wanted to be an archaeologist, a mathematician, a martial artist, a software engineer/hacker (1999, when The Matrix came out…), an NBA player, a researcher in the psychology of consciousness, and a software engineer.